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Layer: Hydrography Poly 4 (ID: 11)

Default Visibility:   True

Configured Visibility:   True

Minimum Scale:   150100

Maximum Scale:   100101

Extent:   -8208332.86398453, 5004973.01574751, -7990665.85924442, 5168793.07087751

Display Name:   Hydrography Poly 4

Description:   Hydrography is a 1:24,000-scale, polygon and line feature-based layer that includes all hydrography features depicted on the U.S. Geological Survey (USGS) 7.5 minute topographic quadrangle maps for the State of Connecticut. This layer only includes features located in Connecticut. These hydrography features include waterbodies, inundation areas, marshes, dams, aqueducts, canals, ditches, shorelines, tidal flats, shoals, rocks, channels, and islands. Hydrography is comprised of polygon and line features. Polygon features represent areas of water for rivers, streams, brooks, reservoirs, lakes, ponds, bays, coves, and harbors. Polygon features also depict inundation areas, marshes, dams, aqueducts, canals, tidal flats, shoals, rocks, channels, and islands shown on the USGS 7.5 minute topographic quadrangle maps.

Feature Type:   Polygon

Type:   FeatureLayer

Display Field:   AV_LEGEND

Primary Key Field:   OBJECTID

Show Map Tips:   True

Searchable:   False

Identifiable:   True

Queryable:   True

Can Copy Feature:   True

Snappable:   True

Snapping Enabled:   False

Has Attachments:   False

Feature Label:   {AV_LEGEND}

Feature Description:   N/A

Feature Long Description:   N/A

Feature Zoom Factor:   N/A

Feature Zoom Scale:   N/A

Feature Border Color:   N/A

Feature Border Width:   N/A

Feature Fill Color:   N/A

Icon:   N/A

Include in Layer List:   True

Include in Legend:   True

Can Toggle Labels:   False

Draw Index:   N/A

Legend URL:   N/A

Style Name:   N/A

Parent Layer: Hydrography

Data Provider:   Default

Time Zone ID:   N/A

Fields:
  • OBJECTID (Type: Int32, Visible: False, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • HYPOLY_COD [Hydrography Code] (Type: Double, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • HYDRO_POLY [Hydrography Type] (Type: String, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • AV_LEGEND [Legend] (Type: String, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • IMS_LEGEND [Simple Legend] (Type: String, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • COASTP_COD [Coastal Code] (Type: Int16, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • COAST_POLY [Coastal Type] (Type: String, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • NAMEDP_COD [Named Waterbody Code] (Type: Int16, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • NAMED_POLY [Named Waterbody Type] (Type: String, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • SCALELEVEL [Scale Level] (Type: Int16, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • STREAM_NO [Stream Number] (Type: Int32, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • STREAM [Stream] (Type: String, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • LAKE_NO [Lake Number] (Type: Int32, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • LAKE [Lake] (Type: String, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • BAY_NO [Bay Number] (Type: Int32, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • BAY [Bay] (Type: String, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • HARBOR_NO [Harbor Number] (Type: Int32, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • HARBOR [Harbor] (Type: String, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • SOUND_NO [Sound Number] (Type: Int32, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • SOUND [Sound] (Type: String, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • ACREAGE [Area (acres)] (Type: Double, Visible: True, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • SHAPE.STLength() (Type: Double, Visible: False, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • SHAPE (Type: Object, Visible: False, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)
  • SHAPE.STArea() (Type: Double, Visible: False, Searchable: False, Can Symbolize Unique Value: False, Can Symbolize Class Breaks: False, Addressable: True)

Layer Hyperlinks:

Show Feature Hyperlinks:   Show

Feature Hyperlinks:

Is Dynamic:   False

Dynamic Definition:
N/A

Styles:
N/A

Queries:

    Relationships:
    N/A





    Supported Interfaces:  REST